Professional Summary
Results-driven Certified Scrum Master (PSM I, SAFe 6.0) with 2+ years of experience in Agile transformation, team facilitation, and backlog management. Skilled in coaching cross-functional teams, resolving impediments, and optimizing workflows to ensure seamless project execution. Passionate about continuous improvement, stakeholder collaboration, and delivering high-value software solutions.
Key Strengths:
· Core Skills: Agile Transformation, Project Planning & Coordination, Scrum, SAFe, Kanban, Lean, Iterative Development, Waterfall, Incremental Budgeting, Sprint Planning, Backlog Management, Risk Management, Process Optimization, Budgeting, & Cost Control, Resource Allocation, Retrospectives, Agile Coaching and Scrum Ceremonies.
· Technical Skills: Expertise in tools like JIRA, Confluence, Trello, Taiga, Miro, Slack, NextCloud, GitHub, Zoom, Discord to ensure efficient team collaboration, product management, and business development.
· Soft Skills: Leadership, Cross-functional Collaboration, Problem Solving, Critical Thinking, Project Management, Conflict Resolution, Interpersonal Skills, Decision-Making, Logical detailing, Change Management, Business Agility, Adaptability.
Scrum Master | Kyrie Studios | Pantheon Rift July 2024 - Present
· Led Agile transformation by implementing three-week sprints, backlog refinement, and velocity tracking using Taiga and JIRA. · Transitioned team from GitHub to Taiga for improved backlog visibility, ensuring 95%+ task completion per sprint.
· Facilitated cross-functional collaboration using Miro and NextCloud, reducing misunderstandings by 40% across teams.
· Optimized backlog grooming by defining acceptance criteria, increasing sprint predictability and delivery efficiency by 30%. · Led sprint reviews with live gameplay testing via Discord and Slack, resolving 15+ critical bugs per release cycle.
· Created real-time impediment tracking in Taiga and GitHub, resolving an average of 10+ blockers per sprint.
· Centralized documentation and retrospectives in NextCloud and Miro, improving accessibility and alignment across all teams. · Refined deployment workflows using GitHub and Taiga, reducing hotfix deployments and increasing stability by 35%.
· Delivered bi-weekly reports on velocity trends and burndown charts, securing additional resources for key project phases.
Associate Producer & Scrum Master | Cornered Rat Software/Playnet, Inc. | WWII March 2023 – Present
· Tracked Agile metrics like cycle time and velocity to improve sprint predictability and accelerate development timelines.
· Standardized four-week sprint cycles and backlog refinement in JIRA, ensuring timely delivery across 10+ game releases.
· Led daily stand-ups, backlog refinement, and sprint planning via Slack and Confluence, completing 150+ stories per quarter. · Implemented an impediment tracking system in JIRA, reducing issue resolution time from seven to three days.
· Conducted weekly playtests and sprint reviews via Slack, resolving 20+ critical gameplay bugs per release cycle.
· Established backlog prioritization frameworks, refining 200+ user stories to align with sprint goals and product roadmap.
· Trained developers and team leaders on Agile methodologies, fostering continuous improvement and iterative development. · Created bi-weekly sprint reports and risk assessments, securing leadership support for key project milestones.
· Optimized development from pre-alpha to active alpha testing by refining Agile workflows and synchronizing teams.
Scrum Master | Shadow of Krampus | Rad Dino Games August 2022 – June 2024
· Established Agile workflows with JIRA task tracking & backlog refinement, completing 200+ development tasks/sprint cycles. · Led Scrum ceremonies, including stand-ups & retrospectives, reducing task ambiguity by 35% via structured communication. · Managed cross-functional collaboration using Slack and Confluence, improving efficiency and reducing project misalignment. · Conducted market research to align game development with industry trends, ensuring competitive product positioning.
· Integrated UX feedback loops and gameplay testing, resolving 15+ usability issues before the beta release.
· Coached development teams on Scrum best practices, increasing iteration speed and Agile maturity across departments.
· Developed structured issue resolution in JIRA, reducing blocker resolution time from six days to two days.
SAFe 6.0 Scrum Master (SSM) | Scaled Agile, Inc. January 2024
· Mastered SAFe principles, Lean-Agile mindset, and ART execution, enabling seamless coordination across Agile teams.
· Developed expertise in Agile budgeting, Lean Portfolio Management, and value stream mapping to optimize enterprise agility.
Professional Scrum Master I (PSM I) | Scrum.org September 2023
· Gained expertise in Scrum theory, empirical process control, and Agile principles to facilitate Scrum events effectively.
· Demonstrated proficiency in coaching teams, removing impediments, and fostering self-organization for Agile team efficiency.
Bachelor of Science in Game Design | Full Sail University December 2022